General Update 04/17/2022
Void Incursion » Devlog
General Update 04/17/2022
Significant gameplay update to the difficulty curve, several visual improvements, and minor bug and performance changes.
Gameplay Updates
- Difficulty curve reworked - now handtuned for first 15 waves, then simple quadratic formula
- Prevented construction of things outside the map bounds, which would break many orders and most AI behavior
-
Resource reward scaling reduced from
24 * (1.2^minutes) * strength
to24 * (1.1^(minutes / 4)) * strength
-
Reward multiplier from wave strength increased from
0.5, 0.75, 1, 1.5, 2
to0.5, 0.75, 1, 1.75, 2.25
- so when selecting a reward which increases the wave strength by 2x, it now gives 2.25x the reward. - Zen Garden movement speed increased from 0.0001 to 0.0006 (ultra ultra slow) to avoid animation issues
- Conjuring Circle movement speed increased from 0.0001 to 0.0006 (ultra ultra slow) to avoid animation issues
- Attack area per point in attack range increased from 0.9 to 1.0
Visual updates
- Character level notifications display logic changed
- Fixed selection ring around construction not matching the constructed object
- Zen Garden - Now animated and slightly smaller (7x7 to 5.46x5.86)
- Living laboratory sturdy design icon changed
- Rock troll portrait changed (added color)
- Earth modifier Changed Design icon added
- Enemy guard portrait location changed
- Enemy guard arrow updated to match new character
Bugs
- Fixed crash caused by selecting projectiles
Performance
- Spread out retries more when a lot of contention getting to a building, such as when there are many workers on a single resource
Files
void-incursion-windows.zip 224 MB
Version 4 Apr 17, 2022
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Void Incursion
Intense single-player real-time top-down wave defense.
Status | In development |
Author | Tjstretch |
Genre | Strategy |
Tags | 2D, Singleplayer, Top-Down |
Languages | English |
More posts
- General Update 07/31/2022Jul 31, 2022
- General Update 06/26/2022Jun 26, 2022
- Minor Update 06/05/2022Jun 05, 2022
- General Update 05/01/2022May 01, 2022
- General Update 04/03/2022Apr 03, 2022
- Update 03/20/2022Mar 20, 2022
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