General Update 07/31/2022


General Update 07/31/2022

Simplified resource acquisition dramatically to improve the gameplay experience and reduce frustration surrounding worker pathing. This incidentally leads to a significant performance improvement.

Gameplay Updates

  • Removed Zen Garden
  • Removed Windmill
  • Removed Feeding Pit
  • Increased time required to turn in resources from 1 second to 6 seconds
  • Workers can now turn in resources from anywhere, rather than having to go to a particular building
  • Switched maps
  • Workers are now more expensive to upgrade (5/10/15/20 -> 5/20/40/80)
  • Area reinforcement will only apply to wave attack targets (excludes trees, rocks, corpses, etc)
  • Grave Keeper Surveying upgrade now applies for 8 seconds (instead of 5)

Bug Fixes

  • Fixed a rare crash when triggering area reinforcement
  • Fixed upgrading units sometimes bleeding over into other units

Files

void-incursion-windows.zip 224 MB
Version 8 Jul 31, 2022

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