General Update 05/01/2022


General Update 05/01/2022

More work balancing the game, as well as some other general bug fixes and enhancements.

General

  • Lifesteal value per attribute point increased from 2.4 to 5, so all entities/environment objects with lifesteal have a bit more than twice as much.
  • Resolved not fairly selecting between options at the same power level for waves - the first option was always ignored.

Difficulty Curve

  • Difficulty curve sped up significantly, increasing the difficulty of the game. New key timings are:
    • Level 2 on wave 3
    • Level 3 on wave 6
    • Level 4 on wave 9

Units

  • Earth Mage - Attribute distribution changed from {hp_max = 1, move_speed = 1, attack_dps = 2, attack_range = 2} to {hp_max = 2, move_speed = 1, attack_dps = 5, attack_range = 5}
  • Clay Golem
    • "Changed Design" upgrade explosion damage increased from 1.5x to 2x, and max damage reduced from 1/2 to 1/3
  • Rock Trolls
    • "Resource Sharing" now also increases attack range (adds 1.5x original attack range, for a net 2.5x attack range) and increases attack speed (attacks twice as fast)
  • Animated Sculpture
    • When in resource collection form the animated sculpture is uncontrollable to reduce confusion, and if it does not gain any resources after 30 seconds it will allow movement again
  • Airy beast
    • The damage taken as a result of excess convergence is also marked as reflect damage, so airy beasts will no longer kill themselves on their own thorns when triggering excess convergence.
  • Living laboratory
    • Added animation
  • Stone Golem
    • Multiple layers explosion damage reduced from 3x to 2.5x
    • Changed design max damage taken reduced from 1/3 to 1/4

Bug Fixes

  • Resolved all attack speed modifiers not doing anything
  • Resolved calming aura crashing
  • Resolved an unlikely crash that could occur when a unit which is constructed is selected when their construction finishes.

Files

void-incursion-windows.zip 224 MB
Version 5 May 01, 2022

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